# Bees

In the Game Store you can purchase a variety of bees, the main differences are - cost, profitability and the number of hectares needed for the harvest.   There are 7 types of bees in the game:

<table><thead><tr><th width="159">Species</th><th width="209">Purchase Price</th><th width="150" data-type="number">Required hectares</th><th>Basic yield</th><th>Maximum yield</th><th data-type="rating" data-max="5">Ranking</th></tr></thead><tbody><tr><td>Buzzer</td><td>20,000 HNY (~84$)</td><td>3</td><td>1,600 HNY / month (~6.72$)</td><td>6,400 HNY/month (~26.88$)</td><td>1</td></tr><tr><td>Maya</td><td>50,000 HNY (~210$)</td><td>7</td><td>4,500 HNY / month (~18.9$)</td><td>18,000 HNY/month (~75.6$)</td><td>2</td></tr><tr><td>Nimble</td><td>75,000 HNY (~315$)</td><td>11</td><td>5,000 HNY / month (~21$)</td><td>20,000 HNY/month (~84$)</td><td>3</td></tr><tr><td>Flicky</td><td>120,000 HNY (~504$)</td><td>18</td><td>13,200 HNY / month (~55.44$)</td><td>52,800 HNY/month (~221.76$)</td><td>3</td></tr><tr><td>Sweet Joe</td><td>160,000 HNY (~672$)</td><td>24</td><td>19,200 HNY / month (~80.64$)</td><td>76,800 HNY/month (~322.56$)</td><td>4</td></tr><tr><td>Honey Master</td><td>200,000 HNY (~840$)</td><td>29</td><td>26,000 HNY / month(~109.2$)</td><td>19,200 HNY/month (~436.8$)</td><td>4</td></tr><tr><td>God of Honey</td><td>250,000 HNY (~1,050$)</td><td>37</td><td>35,000 HNY/month (~147$)</td><td>140,000 HNY/month (~588$)</td><td>5</td></tr></tbody></table>

## Yield calculation

> Profit = Apiary yield \* Time since last harvest \* Bee mood

Apiary yield = The sum of of yield of bees&#x20;

Yield of bees species = Basic yield of bee \* Amount \* (100% + % NFT yield)

## Bees mood

The mood of the bees is a multiplier of the basic yield, which can be obtained from the apiary. Mood can vary from 0 to 200%. At the first purchase of bees, the mood is 200%, which as a result increases the basic yield of the apiary twice. After each withdrawal of tokens from the apiary, the bees take a well-deserved weekend, so the next 24 hours will not accrue yield. Starting from the 1st day after the weekend and for the next 6 days, the mood will increase evenly from 0 to 200%. Therefore, one of the short-term and optimal strategies is to withdraw tokens from the apiary once every 7 days.

{% hint style="info" %}
Example of mood recovery after withdrawing tokens from an apiary.

The user just withdrew funds from the apiary and has a bee that brings in 10 tokens a day.

*1st day*: Day-Off.

*2nd day*: the bee brings 10 tokens, mood recovered to 33%, apiary balance 10 tokens. Available for withdrawal 10 × 33% = 3.3 tokens.

*3rd day*: the bee brings 10 tokens, mood recovered to 66%, apiary balance 20 tokens. Available for withdrawal 20 × 66% = 13.2 tokens.

*4th day*: the bee brings 10 tokens, mood recovered to 100%, apiary balance 30 tokens. Available for withdrawal 30 × 100% = 30 tokens.

*5th day*: the bee brings 10 tokens, mood recovered to 133%, apiary balance 40 tokens. Available for withdrawal 40 × 133% = 53.2 tokens.

*6th day*: the bee brings 10 tokens, mood recovered to 166%, apiary balance 50 tokens. Available for withdrawal 50 × 166% = 83 tokens.

*7th day*: the bee brings 10 тtokens, mood recovered to 200%, apiary balance 60 tokens. Available for withdrawal 60 × 200% = 120 tokens.

Bee mood is fixed at a maximum of 200%.

*8th day*: the bee brings 10 tokens, mood recovered to 200%, apiary balance 70 tokens. Available for withdrawal 70 × 200% = 140 tokens.
{% endhint %}

## &#x20;&#x20;
